Archív značiek: projects

Project list

what was done, what is planned.

2011-02-07 10:00:32
Biturn – started as ‚Conv‘ for forums.qhimm.com and evolved into viewer and converter of 2D + 3D graphics. C++, MFC, GTKMM, OpenGL, Visual C++ 6-2008, KDevelop

years 1998 – 2005 active, 2005-2010 scarce updates

2011-02-07 11:11:42
timestamp duplicator

program for (Brett?) guy who is modding some racing game. Program can copy time attributes from files and directories at one location to the same files/directories at target location. Prints out stats about the process.

Paid project, ~ 60e
c++, win32api, vs2008express, GTKMM

2011-02-08 14:46:50
unmass

Unpacker for various game archives. Active 1998-2005, started as FF7 LGP unpacker.

recently in 2011 updated for packing feature for Metal Gear Solid.
Non-commercial, C++, Visual Studio, MFC

2011-02-08 14:47:58
Leviathan

3D model viewer of monster database of game Final Fantasy 7.
OpenGL, MFC, Visual Studio

2011-02-08 14:50:15
Burza

program for small flea market cash-machine. Finished  30%. Going to be sold and one free version for MC Srdiecko. Started in 2010, not finished.

– printing
– xls/oof/pdf support
– gtkmm

2011-02-08 14:54:57
web projects

mirex, RNR list, simple message board – html,php,sql
trashbin – user file storage, autopurge; php
tery – project documentation, DokuWiki

erbbk – maintenance, typo3
mcsrdiecko.sk – install, updates, everything – WordPress
materinaduska – same as mcsrdiecko.sk

k-list kyberia – php, curl

2011-02-08 14:58:05
Tery

long developed game project. 2002 and still running. Not much of releases, only few. At this time no active members beside me. Still active.
tery.mypage.sk

SDL, FMOD, KDevelop, Visual Studio

project ideas

automaticka pozicovna knih

presklenna vitrina, cez ktoru bude vidno policu s chrbtami knih kde bude vidno nazvy. Vitrina bude zatvorena. Otvoritelna bud za poplatok mincou, alebo po autorizacii kartou ( pridelenou, alebo nejakou RFID priradenou kartou – autobusova, ?obciansky? )
senzor ktory bude odosielat alebo aspon zbierat udaje – cas otvorenia, cas zatvorenia, kamera ?

2010-08-26 07:52:53
histori-map

3d mapa mesta s roznymi vrstvami – budovy / farebne rozlisenie podla typu budovy / points of interest / fotografie mesta / inzinierske siete
bude mozne zmenit datum pohladu a vtedy sa zmenia aj data na mape.
Musi byt pravidelne updatovane bud obcou, alebo zaplatenym servisom, alebo dobrovolnikmi.

Podobne by to mohlo byt pouzite aj na podniky, kde by bolo vidiet kde su inzinierske siete a podobne.

2010-10-17 04:12:39
‚Mozog‘
Program ktory by vedel rozlozit vetu, porozumiet otazke (porozumiet vyrazom o case (‚teraz‘, ‚zajtra‘,’kedy‘), mieste(‚tu‘,’mesto‘,’garaz‘,’letisko‘), objektoch(‚ja-uzivatel‘,’ty-pocitac‘,’vlak‘) ) a vedel by zlozit odpoved na otazku.

Odpovede na otazky typu:
"kolko je hodin"
"aka je vonku teplota"
"kolko obyvatelov ma puchov"
"ako daleko je do londyna"
"kolko mas rokov"

Nieco ako pocitac ‚lode‘ v novsich star trekoch. Program by sa mal dat napojit na syntatizator reci, a na rozpoznavanie reci, tym padom by sa dal ovladat hlasom.

2010-11-16 07:25:23
este ku History-map
– pouzitie v meste ako informacny kiosk
– velke ikonky navigacie – prelet nad mestom so zvyraznovanim zaujimavych objektov. Engine bude upravovat pohyb sam tak, aby bol pohyb nie uplne volny, ale hlavne plynule pekny
– ikonka chodze – z aktualneho umiestnenia (treba uchovat v stroji kde sa nachadza) ukaze moznosti dopravy (vozidlom,chodzov) a trasu na urcene miesto (pamatihodnost, obchod, urad)
– hladanie objektov – najde pamiatky, obchody, grafitty spoty, bicyklo-trasy
– ikonka hodin – moznost zmena roku a videnie historickeho vzhladu mesta
– pekne fotografie mesta – lokalizovane v 3d priestore, historicke alebo sucasne – sem bude navigacia viac navadzat.

2010-11-18 09:38:45
X-ray view
Projektova dokumentacia o stavbe na mieste.
PDA+GPS+ lokalizacne zariadenia + senzory na zistovanie naklonu a pohybu = X-Ray view. Podla toho kde si a ktorym smerom sa pozeras by si videl na displayi dokumentaciu. Mohol by si tak vidiet ake kable a trubky su schovane v stene, rozmery stien, co je za stenami atd.
– zoomovanie, pozastavenie obrazu, ovladanie pohybu OSD bez senzorov
– prepinanie rezimov (ako daleko vidno, co vsetko vidno)